Boomtrout and Oka spent the month of October developing this game for GDFG #42, with some contributions by Kassandra.

  • Boomtrout was actively working almost every day on the visual and audio content, importing to the engine, and placing them in the scenes.
  • Oka spent a couple hours every Saturday of the month implementing the game functionality, polishing, and tuning.
  • Kassandra provided the photos used for the backgrounds.

This game is not owned by Oka's Games LLC, but will remain hosted on this account.

Updated 2 days ago
StatusReleased
PlatformsHTML5, Windows
AuthorsOka's Games, boomtrout
GenrePuzzle
Made withUnity
ContentNo generative AI was used

Download

Download
BuildPC.zip 103 MB

Comments

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* The levels felt unbalanced: Level 1 was too long, level 3 was too short

* LOTS of effects

* Ending was short and sudden

* Story was ok, tied the levels together a bit

* I did get spooked a couple times

That was super fun, and super creepy...easy to grasp really quickly and the progression and composition of it all goes and flows together really well. I was ready to play this as soon as I saw the Title screen. I really love how you took a simple mechanic and turned it into an unsettling experience. The sounds, art and animations fit perfectly, great work! I really don't have any criticism that sticks out... idk, the begin button didn't change appearance when i hovered/clicked? I feel like you all nailed what you were going for!

We had a solid scope and goals we were able to accomplish in the time given. Thanks for playing!